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Capture ShaderGlass in OBS Studio with Game Capture

ShaderGlass can be captured in OBS using a Game Capture source, allowing the shader output to appear in recordings and streams.

Quick answer: ShaderGlass can be captured in OBS using a Game Capture source, allowing the shader output to appear in recordings and streams.

Before you begin

Use Windows 10 version 2004 (build 19041) or Windows 11 and a DirectX 11-capable GPU. Confirm the source window or capture device works without additional post-processing. The exact labels can differ between ShaderGlass versions and operating modes.

Step-by-step workflow

  1. Open ShaderGlass and confirm the processed picture is visible.
  2. In OBS Studio, add or configure a Game Capture source for the ShaderGlass output window.
  3. Check the preview for the actual shaded image instead of the original unprocessed program.
  4. Set source scaling and test-record briefly before starting a stream.

Important details and limitations

Capturing the underlying game alone may omit the ShaderGlass post-processing layer.

Avoid recursively capturing the entire preview if OBS is visible inside the source.

If capture is black, review source targeting and operating mode before changing random OBS performance settings.

How to verify the result

Compare the processed scene with the same source shown without ShaderGlass. Watch for clipping, unexpected color changes, black regions and input lag. Keep one parameter fixed at a time while troubleshooting. For version-dependent settings, refer to the developer manual instead of relying on old screenshots.

Questions and answers

Will Display Capture always include ShaderGlass effects?

It depends on the display and window arrangement; the application documentation specifically mentions OBS Game Capture.

Is a separate OBS shader plugin required?

No separate plugin is implied for capturing ShaderGlass with OBS Game Capture.

Related guide: Fullscreen Overlay · All ShaderGlass guides · Windows download information.

Technical reference: Developer manual. This guide explains settings and does not alter the ShaderGlass application or its license.

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